Brick'd Up
CSDS 290 Final Project - Spring 2025 - Team 4
Brick'd Up is a platformer puzzle game where you play as a stonemason climbing an ancient tower. Unlike traditional platformers, you don't just navigate the environment—you shape it! Use your masonry skills to place blocks strategically, creating platforms and pathways to ascend the tower while avoiding obstacles and collecting resources.
Gameplay & Mechanics
- Block Placement: The key innovation of Brick'd Up is the ability to find and place blocks to create your own platforms, fundamentally changing how you approach platformer gameplay
- Resource Management: Collect building materials throughout the levels to maintain your inventory
- Physics Interactions: Different block types have unique properties (e.g., sliding blocks)
Controls
- Movement: A/D keys to move left/right
- Jump: Space bar
- Block Placement: Left-click to place blocks from inventory
- Placement Preview: Right-click to toggle block placement preview
Features
- Progressive difficulty as you climb higher
- Multiple block types with different properties
- Checkpoint system to track progress
- Collectible coins throughout the levels
- Tutorial elements integrated into gameplay
Visual Style & Audio
Pixelated medieval aesthetic featuring:
- Stone walls and floors
- Torch lighting
- Treasure chests containing building materials
- Atmospheric tower environment
Music & Sound: Electronic soundtrack that evolves as you climb higher in the tower, creating a sense of progression and accomplishment
Team Members
- Jason Li
- Dakin Muhlner
- Aadhav Bharadwaj
- Kent Manion
Updated | 24 days ago |
Status | Released |
Platforms | HTML5, Windows |
Author | Case Western Reserve Univ. ECSE-CSDS 290 |
Genre | Platformer |
Made with | Unity |
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