2M-PM (Best Innovation 2024 Team 18)
About
A game developer gets sucked into the game they are working on; they try to find a way out but the camera and asset settings are all messed up. You are in a 3d world but you can only see and traverse through 2D perspectives. Along the way, you may find different game assets that you can possess and player textures you can apply.
Controls
Movement In Side/Front Views:
A (or Arrow Left) - Move Left
D (or Arrow Right) - Move Right
Spacebar to Jump
Movement In Top View:
A (or Arrow Left) - Move Left
D (or Arrow Right) - Move Right
W (or Arrow Up) - Move Up (on screen)
S (or Arrow Down) - Move Down (on screen)
Camera Switching:
1 - Switch to Front View
2 - Switch to Side View
3 - Switch to Top View
Asset Possession:
Left Mouse Click - Select Asset to Control
Backspace - Return Control to Character
Pause Menu:
Escape
Inventory:
Tab
Credits
- Models
- Akai E Espiritu
- Eve By J.Gonzales
- Paladin J Nordstrom
- Vanguard By T. Choonyung
- Y Bot
- Animations (from Y Bot Pack):
- Standard Run (Standard Running)
- Strafe (Running Sideways Facing Forward)
- Jump (Forward Running Jump)
SketchFab Models:
Unity Store:
Status | Released |
Platforms | HTML5, Windows |
Author | Case Western Reserve Univ. ECSE-CSDS 290 |
Genre | Platformer |
Made with | Unity |
Tags | 2D, 3D, Experimental, Low-poly, Puzzle-Platformer, Singleplayer, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles |
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